if exists('g:loaded_scratch') finish endif let g:loaded_scratch = 1 command! -nargs=1 -complete=command Scratch call scratch#open(, ) command! -nargs=? Marks Scratch marks command! -nargs=0 Messages Scratch messages command! -nargs=? Registers Scratch registers command! -nargs=? Display Scratch display command! -nargs=? -complete=highlight Highlight Scratch highlight command! -nargs=0 Jumps Scratch jumps command! -nargs=0 Changes Scratch changes command! -nargs=0 Digraphs Scratch digraphs command! -nargs=0 Scriptnames Scratch scriptnames